Create a portal for managing the security of end-user devices (desktop and mobile) and to manage individual licenses for paying and non-paying users. Furthermore, create a gamification mechanism to motivate non-paying users to purchase premium products.
Creating a typical person models. Creating a user scenarios, represented by user-flow diagrams, which ensures the best possible pass through within the application for various types of users. These diagrams were further transformed directly into the graphic designs of individual screens. Prototyping was realized within environment of real application.